My achievements
Co-founded GameComm LLC and secured a licensing contract with CONMEBOL to create a video game for the Copa América — pivoting into a COVID-era opportunity when live matches were cancelled.
Led a team of 10 freelancers to design and build a mobile football game for stadium-deprived fans and casual gamers, with a simplified UX for a broad audience.
Designed the first 100% inclusive football game with a free-mix avatar system — players could combine any body parts to create characters, regardless of how they wanted to represent themselves.
Built a companion sponsor analytics dashboard for CONMEBOL and brands including Coca-Cola, Mastercard and Amstel, enabling campaign creation and KPI tracking.
Shipped on App Store and Google Play, then iterated based on ongoing user feedback through store reviews, weekly client sessions and virtual player interviews.
What I learnt
Designing for a real-world event creates a forcing function that pure product work rarely has. The tournament started regardless of whether the game was ready. That pressure taught me how to design Live Ops systems that can respond to real-world events — and how to run player research quickly enough to influence a product that's already live.
The multi-gender design decision was the most instructive: inclusive design was the product differentiation. Reaching a broader player base was the commercial case. Those two things were the same decision.
Are you interested? Keep reading below!
About
GameComm LLC
Role
UX/UI Designer, Game Director & Co-Founder
My experience there:
2020-2022
Category
Entertainment / Sports
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Founded GameComm LLC: Just before the COVID-19 pandemic hit, I joined forces with two associates. We capitalised on a contact within CONMEBOL, spotting an opportunity to create a video game and marketing solution for their sponsors around the Copa América, their flagship event. To secure the contract, we presented a compelling prototype.
The pandemic presented a unique opportunity. With live matches cancelled, CONMEBOL faced the challenge of engaging sponsors (Coca-Cola, Mastercard, Amstel, DHL, etc.) whose budgets had already been allocated for the Latin American confederation. Our proposed video game and marketing solution offered a compelling way to maintain sponsor visibility during this unprecedented time.
Read more below on this amazing story!
A free-to-play mobile football game for casual fans — built for a broad audience including players with minimal gaming experience, not just dedicated gamers.
Sponsor visibility baked into the game experience: virtual stadium branding, in-app purchases of sponsor-branded avatar items, and a dedicated analytics dashboard for CONMEBOL and their brands.
A fully inclusive avatar system — the first in casual football games — allowing players to freely mix and match any body parts to represent themselves authentically.
Despite the pandemic, GameComm delivered on App Store and Google Play, with ongoing user feedback loops built in from launch.
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