My achievements
Cross-Continental Collaboration
Cross-Continental Collaboration
User-Centric Design
Global expansion and localisation
What I learnt
Mastering Communication & Project Management at Finger Food Studios
Developing Confidence
My initial experience at Finger Food Studios was a baptism by fire. The CEO, known for his strict approach, instilled in me the importance of polished presentations. He would have me rehearse pitches repeatedly, pushing me to trust myself and the project I was presenting. A memorable phrase he used resonates with me to this day: "Imagine your team members as spinning plates on sticks, like the ones the circus performer keeps going. It's your responsibility, along with your team, to give them just the right spin to keep them going – not too much, not too little, or they'll crash." This metaphor perfectly captured the essence of effective leadership.
Leading Freelance Teams
My artistic and design expertise was further challenged by coordinating over 20 freelance 2D and 3D artists. Ensuring timely delivery, collecting and managing feedback, acting as an intermediary, and maintaining a balance between empathy and results required a multifaceted skillset. This experience honed my project management abilities and leadership skills, allowing me to effectively manage and motivate a diverse freelance team.
Are you interested? Keep reading below!
About
Finger Food Studios / Making Fun
Building and Leading Creative Teams at Finger Food Studios (2011-2013)
Pitching & Production Management: Leveraging experience from Sabarasa, I secured project pitches for major North American brands. Returning to Buenos Aires, I transitioned to production management, assembling and leading a team of freelance artists for Vancouver-based projects. This role honed my leadership skills in managing contracts, feedback, workflow, and payments. Additionally, I secured a dedicated artist workspace, fostering collaboration and efficient production.
Enhancing User Experience & Expanding Reach at Making Fun (2013-2015)
UX/UI Optimization: My expertise was instrumental in streamlining the UI of a hidden object game for Facebook, which had become cluttered over time. By prioritizing a clean and intuitive interface, I catered to the game's target audience – older housewives who prefer casual gaming experiences.
Global Expansion: Played a key role in expanding the game's reach to social networks in Russia, Australia, and Japan. This involved managing localisation efforts, overseeing accurate translations, and collaborating with stakeholders on each platform.
%
+